Behind the Screens: Meet Our Team!
Behind The Screens is our way of showing you our development process with our
first Meet The Team.
Step beyond the flat screens of your phone or computer and into the FlatPonies stables! Here, the only flat thing is our logo and screens — our team is made up of real, 3D-shaped humans. But each team member has a 2D pony mascot, designed to reflect their unique personality.
Giddy up! We’re excited to introduce you to our office culture, what we’re working on, and—because we know you’re curious—why each pony mascot looks the way it does!
Meet Pony #1
Regö Porkoláb

What’s your role at FlatPonies?
I’m Studio Director – my main responsibility is to ensure our team is healthy & motivated and our productions run smoothly (which includes not so exciting administrative tasks as well). Besides that, I’m also responsible for external aspects of the studio – business development, pitching, social media, showcases and so on.
What makes a great work environment?
I could speak for an hour about this, but in short, a great work environment is where happy and motivated people can make awesome games in a collaborative and safe environment sustainably.
What excites you most about our current project?
It’s a game in a genre that I personally love and is one of my favourite genres, so it’s a game that I myself like to play.
What’s been the biggest ‘aha’ moment in development so far?
Sometimes the best way to solve problems is not by creating new things, but by smartly changing, adjusting, simplifying and lots of times cutting things. It’s something I get reminded of quite often and almost always it’s an aha moment.
What’s a fun or unexpected fact about you that your teammates might not know about you?
I used to do Hungarian folk-dance semi-professionally for 10 years before I came to Denmark to study. I was even on national TV once!
If you could jump back in time, and play your favorite childhood video game, which one would it be and why? OR What’s a gaming moment from your childhood that you’ll never forget?
Well, there are many, but recently I just replayed the Prince of Persia trilogy (Sands of Time, Warrior Within, Two Thrones) and I had a blast just like when I was a kid. I played the first game with my brother on one keyboard – he moved around and attacked while I used the dagger and the jump. I don’t even know how we managed to complete that game like that.
Tell us about your pony—why is it designed this way?
I don’t have lots of photos of myself, but I had to send an image to Simon, our previous Art Director who was making the pony avatars and I sent him this picture of me visiting Helsingør (where Hamlet’s castle is) with my wife and some family. I liked the image because it showed off my cool yellow backpack (my favourite color is yellow). Incidentally, I had my wallet open in my hand so Simon incorporated it into the pony design but it’s pretty accurate – as Studio Director I manage the team’s budget.


Curious to meet more of our herd? Want to know more about the horsepower behind our pixels? Alright, no more horsin’ around!